NavigationBar
Material 3 Navigation Bar component.
Navigation bars offer a persistent and convenient way to switch between primary destinations in an app.
Examples
A simple NavigationBar
import flet as ft
def main(page: ft.Page):
page.title = "NavigationBar Example"
page.navigation_bar = ft.NavigationBar(
destinations=[
ft.NavigationBarDestination(icon=ft.icons.EXPLORE, label="Explore"),
ft.NavigationBarDestination(icon=ft.icons.COMMUTE, label="Commute"),
ft.NavigationBarDestination(
icon=ft.icons.BOOKMARK_BORDER,
selected_icon=ft.icons.BOOKMARK,
label="Explore",
),
]
)
page.add(ft.Text("Body!"))
ft.app(target=main)
NavigationBar
properties
adaptive
If the value is True
, an adaptive NavigationBar
is created based on whether the target platform is iOS/macOS.
On iOS and macOS, a CupertinoNavigationBar
is created, which has matching functionality and presentation as NavigationBar
, and the graphics as expected on iOS. On other platforms, a Material NavigationBar
is created.
Defaults to False
.
animation_duration
The transition time for each destination as it goes between selected and unselected.
bgcolor
The color of the navigation bar itself.
destinations
Defines the appearance of the button items that are arrayed within the navigation bar.
The value must be a list of two or more NavigationBarDestination
instances.
elevation
The elevation of the navigation bar itself.
indicator_color
The color of the selected destination indicator.
indicator_shape
The shape of the selected destination indicator.
Value is of type OutlinedBorder
.
label_behavior
Defines how the destinations' labels will be laid out and when they'll be displayed.
Can be used to show all labels, show only the selected label, or hide all labels.
Value is of type NavigationBarLabelBehavior
and defaults
to NavigationBarLabelBehavior.ALWAYS_SHOW
.
overlay_color
The highlight color of the NavigationDestination
in various ControlState
states.
The following ControlState
values are supported: PRESSED
, HOVERED
and FOCUSED
.
selected_index
The index into destinations
for the current selected NavigationBarDestination
or None
if no destination is selected.
shadow_color
The color used for the drop shadow to indicate elevation
.
surface_tint_color
The surface tint of the Material that holds the NavigationDrawer's contents.
NavigationBar
events
on_change
Fires when selected destination changed.
NavigationBarDestination
properties
bgcolor
The color of this destination.
icon
The name of the icon of the destination.
icon_content
The icon Control
of the destination. Used instead of icon
property.
Typically an Icon
control.
If selected_icon_content
is provided, this will only be displayed when the destination is not selected.
To make the NavigationBar more accessible, consider choosing an icon with a stroked and filled version, such as icons.CLOUD
and icons.CLOUD_QUEUE
. The icon should be set to the stroked version and selected_icon
to the filled version.
label
The text label that appears below the icon of this NavigationBarDestination
.
selected_icon
The name of alternative icon displayed when this destination is selected.
selected_icon_content
An alternative icon Control
displayed when this destination is selected.
If this icon is not provided, the NavigationBar will display icon_content
in either state.